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The Art of Videogames
By:Grant Tavinor
Published on 2009-11-19 by John Wiley & Sons

The Art of Videogames explores how philosophy of the artstheories developed to address traditional art works can also beapplied to videogames. Presents a unique philosophical approach to the art ofvideogaming, situating videogames in the framework of analyticphilosophy of the arts Explores how philosophical theories developed to addresstraditional art works can also be applied to videogames Written for a broad audience of both philosophers and videogameenthusiasts by a philosopher who is also an avid gamer Discusses the relationship between games and earlier artisticand entertainment media, how videogames allow for interactivefiction, the role of game narrative, and the moral status ofviolent events depicted in videogame worlds Argues that videogames do indeed qualify as a new and excitingform of representational art

This Book was ranked at 20 by Google Books for keyword Art.

Book ID of The Art of Videogames's Books is LM3hnwGb8xUC, Book which was written byGrant Tavinorhave ETAG "0qKK/GTgz9U"

Book which was published by John Wiley & Sons since 2009-11-19 have ISBNs, ISBN 13 Code is 9781444310184 and ISBN 10 Code is 1444310186

Reading Mode in Text Status is false and Reading Mode in Image Status is true

Book which have "240 Pages" is Printed at BOOK under CategoryComputers

This Book was rated by 1 Raters and have average rate at "5"

This eBook Maturity (Adult Book) status is NOT_MATURE

Book was written in en

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